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Регистрация: 16.08.2022

Aleksandr Endovitskii

Специализация: Senior Unity Developer

Портфолио

Creative Mobile

- Project Management(JIRA, Confluence) - Version Control(Git - GitLab) - CI/CD(Jenkins) - DI(Custom Framework) - UI(UGUI) - Animation(Custom Framework, Unity animation) - Resource management(AssetBundles) - Analytics(Google Analytics, Crashlytics) - Notifications(Firebase Cloud Messaging) - Networking(UnityWebRequest) https://play.google.com/store/apps/details?id=com.creativemobile.ned https://apps.apple.com/ru/app/never-ending-dungeon-idle-rpg/id1482614479 - Project Management(JIRA, Confluence) - Version Control(Git - GitLab) - CI/CD(Jenkins) - DI(Custom Framework) - UI(UGUI) - Animation(Custom Framework, Unity animation) - Resource management(AssetBundles) - Profiling(Unity Profiler) - Optimization(CPU, Memory, Build size) - Monetization(Unity IAP) - Analytics(Google Analytics, Firebase Crashlytics) - Notifications(Firebase Cloud Messaging) - Networking(UnityWebRequest)

Logic Way

- Project Management(Clubhouse) - Version Control(Git - Bitbucket) - CI/CD(Unity Cloud Build) - DI(Zenject) - UI(UGUI) - Animation(Dotween, Unity animation) - Resource management(AssetBundles) - Analytics(AppMetrica, Crashlytics) - Notifications(PushWoosh) - Networking(UnityWebRequest)

Rewardify

- Project Management(Jira) - Version Control(Perforce) - CI/CD(Unity Cloud Build) - DI(Custom framework) - UI(UGUI) - Animation(Dotween, Unity animation) - Resource management(Adressabless) - Profiling(Unity Profiler) - Optimization(CPU, Memory, Build size) - Monetization(Unity Ads) - Analytics(Google analytics, Bugsnag, Loggly) - Notifications(Firebase Cloud Messaging) - Networking(UnityWebRequest)

Скиллы

Atlassian
C#
Developer Express
Game Programming
Git
Jira ReSharper
LINQ
Microsoft Visual Studio
MS SQL Server
.NET Framework
Software Development
SVN
Unity

Опыт работы

Unity Team Lead
с 07.2021 - По настоящий момент |Rewardify
.Net, C#, Git, CI/CD, Jira, AppLovin MAX), Firebase Realtime Database, Firebase Remote Config)
- Managed the project using Jira - Worked with Perforce control protection, Git - CI/CD setup - Configured and finalized DI - Careful layout of the user interface - Creating animation of the user interface and 2D objects - Set up a resource management system using Adressables - Thorough profiling using Unity Profiler - Thorough optimization of applications by processor, memory, build size - Connected and configured monetization of AppLovin MAX - Connected and configured analytics Google Analytics, Bugsnag, Loggly - Set up a remote configuration system using Firebase Realtime Database, Firebase Remote Config - Configured system code using Firebase Cloud Messaging - Designed network connection using UnityWebRequest
Unity Team Lead
09.2020 - 06.2021 |Logic Way
.Net, C#, Git - Bitbucket, CI/CD (Unity Cloud Build)
- Managed a project using Clubhouse - Worked with Git version control systems - Set up CI/CD - Configured and finalized DI - Worked on UI layout - Created animations of UI and 2D objects using Dotween, Unity animation - Set up a resource management system using AssetBundles - Connected and configured AppMetrica and Crashlytics analytics - Set up a notification system using PushWoosh - Developed network interaction using UnityWebRequest
Senior Unity Developer
07.2019 - 09.2020 |Creative Mobile
.Net, C#, AppMetrica, Crashlytics, Jira, Dotween, Unity animation
- Managed the project using JIRA, Confluence - Worked with Git version control systems - Set up CI/CD - Configured and finalized DI - Worked on UI layout - Created animations of UI and 2D objects using Unity animation - Set up a resource management system using AssetBundles - Created profiling using Unity Profiler - Optimized the application for CPU, Memory, Build size - Connected and configured Unity IAP monetization - Connected and configured analytics Google Analytics, Firebase Crashlytics - Set up a notification system using Firebase Cloud Messaging - Developed network interaction using UnityWebRequest
Lead Unity Developer
08.2018 - 07.2019 |Music With Mother
.
- Managed the project using JIRA, Confluence - Worked with Git version control systems - Set up CI/CD - Configured and finalized DI - Worked on UI layout - Reactive Extensions(UniRx) - Created animations of UI and 2D objects using Dotween, Unity animation - Set up a resource management system using AssetBundles - Created profiling using Unity Profiler - Optimized the application for CPU, Memory, Build size - Connected and configured Unity IAP monetization - Connected and configured analytics Google Analytics, Firebase Crashlytics
Unity Developer
06.2016 - 08.2018 |Playneta
.
https://play.google.com/store/apps/details?id=gg.playneta.socialhero - Project Management(JIRA, Confluence) - Version Control(Git - GitHub) - DI(Zenject) - UI(UGUI) - Animation(Dotween, Unity animation) - Resource management(AssetBundles) - Profiling(Unity Profiler) - Optimization(CPU, Memory, Build size) - Monetization(Unity IAP) - Analytics(Google Analytics, Firebase Crashlytics) - Notifications(Firebase Cloud Messaging) - Networking(UnityWebRequest, Socket.IO)
Unity Developer
11.2015 - 05.2016 |Freelance
.
Development, revision, maintenance of various gaming software for IP and LLC.
.Net Developer
01.2015 - 11.2015 |Freelance
.
Development and improvement of various office software and databases for individual entrepreneurs and limited liability companies.
Unity Developer
10.2014 - 01.2015 |Twocookies
.
Development of demo games in R&D team.
.Net Developer
08.2013 - 10.2014 |Freelance
.
Development and improvement of various office software and databases for individual entrepreneurs and limited liability companies.

Образование

Faculty of Computer Science, Information Systems and Technologies
По 2013
Voronezh State University, Voronezh

Языки

РусскийРоднойАнглийскийВыше среднего