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Регистрация: 21.09.2023

Sergey Veramchuk

Специализация: Unity 3D Developer

Портфолио

Belarusian State Technological University

Implemented Unity into the education program, wrote a methodical manual, taught game and simulations development in Unity, modeling, and animation in 3dsMax.

OrangeSoft

More than 10 projects have been released from scratch to release, here are the most successful ones: - Application “Bukovki" (i0S/Android): children's app for learning to read in Russian. | have worked on features, game mechanics, and third-party services. - Application “Klava” (i0S/Android): a parody of the Bukovki app for recording funny short video messages. - Application “White Noise” (iOS): an app to help babies fall asleep with a cry detector. Independently developed by me as a Swift-based, single-page app prototype from scratch using Xcode. - 2D game “Uniword" (Portable VR Projector Port): children's app for learning to read in English.

Vile Monarch

- Designing, implementing, and supporting various game systems: alchemy, crafting, machines, plants, encyclopedia, inventory, quests, and keeping save/load system with those systems. - Working closely with the team to optimize communication and implementation processes. - Developing and enhancing editor tools and components. - Conduct regular code reviews, daily meetings, and mentoring. - Managing the project repository and quickly resolving issues between different project departments.

Скиллы

3dsMax
Animation
AppsFlyer
C#
Design patterns
DOTween
DRY
Firebase
Git
iOS/Android
Keyframes
Mecanim
MVVM
Native plugins
Odin inspector
OOP
Scriptable Objects
SOLID
SourceTree
Timelines
Unity Engine (2D, 3D, UI)
VR
Zenject

Опыт работы

Unity Developer
с 02.2021 - По настоящий момент |Vile Monarch
.
Developed the PC game The Last Alchemist (Steam). - Designing, implementing, and supporting various game systems: alchemy, crafting, machines, plants, encyclopedia, inventory, quests, and keeping save/load system with those systems. - Working closely with the team to optimize communication and implementation processes. - Developing and enhancing editor tools and components. - Conduct regular code reviews, daily meetings, and mentoring. - Managing the project repository and quickly resolving issues between different project departments.
Unity Developer
10.2019 - 12.2020 |OrangeSoft
i0S, Android, Xcode
More than 10 projects have been released from scratch to release, here are the most successful ones: - Application “Bukovki" (i0S/Android): children's app for learning to read in Russian. | have worked on features, game mechanics, and third-party services. - Application “Klava” (i0S/Android): a parody of the Bukovki app for recording funny short video messages. - Application “White Noise” (iOS): an app to help babies fall asleep with a cry detector. Independently developed by me as a Swift-based, single-page app prototype from scratch using Xcode. - 2D game “Uniword" (Portable VR Projector Port): children's app for learning to read in English.
Lecturer Of Multimedia Technologies
08.2017 - 07.2019 |Belarusian State Technological University
Unity, 3dsMax
Implemented Unity into the education program, wrote a methodical manual, taught game and simulations development in Unity, modeling, and animation in 3dsMax.

Образование

Technical Sciences
2012 - 2019
Belarusian State Technological University

Языки

ПольскийВыше среднегоАнглийскийВыше среднегоРусскийРодной