Sergey Veramchuk
Портфолио
Belarusian State Technological University
Implemented Unity into the education program, wrote a methodical manual, taught game and simulations development in Unity, modeling, and animation in 3dsMax.
OrangeSoft
More than 10 projects have been released from scratch to release, here are the most successful ones: - Application “Bukovki" (i0S/Android): children's app for learning to read in Russian. | have worked on features, game mechanics, and third-party services. - Application “Klava” (i0S/Android): a parody of the Bukovki app for recording funny short video messages. - Application “White Noise” (iOS): an app to help babies fall asleep with a cry detector. Independently developed by me as a Swift-based, single-page app prototype from scratch using Xcode. - 2D game “Uniword" (Portable VR Projector Port): children's app for learning to read in English.
Vile Monarch
- Designing, implementing, and supporting various game systems: alchemy, crafting, machines, plants, encyclopedia, inventory, quests, and keeping save/load system with those systems. - Working closely with the team to optimize communication and implementation processes. - Developing and enhancing editor tools and components. - Conduct regular code reviews, daily meetings, and mentoring. - Managing the project repository and quickly resolving issues between different project departments.