← В ленту
Регистрация: 04.05.2022
Ruslan Kokarev
Специализация: 3D Artist
Портфолио
VirTry.net
Hard Surface Modeler
Скиллы
Animation
Autodesk 3ds Max
Autodesk Maya
Babylon.js
Blender 3D
Illustrator
Modeling, Texturing, Rigging, Animation, 3D. Software: Autodesk Maya, Blender 3D, Autodesk 3ds Max, Substance Painter. Adobe: Photoshop, Illustrator. Game engines: Unity 3D / Unreal Engine / WebGL / Babylon.js
Photoshop
Rigging
Substance Painter
Texturing
Unity 3D
Unreal Engine
WebGL
Опыт работы
Realtime 3D Artist
09.2020 - 04.2022 |Synoptive - contract work
Texture Artist
06.2020 - 02.2021 |CGTextures.com - contract work
Hard Surface Modeler
03.2018 - 06.2020 |Plattar Pty Ltd - contract work
Hard Surface Modeler
с 07.2017 - По настоящий момент |VirTry.net - contract work
.
Senior 3D Generalist
02.2016 - 04.2018 |VanityFX, Los Angeles, CA - remote work
3D Artist
10.2001 - 03.2016 |Local based Game Studios (Krasnodar, Russia) Participated in published projects: “Star Wolves”, “Moscow Driver”, “Codex of War”, “Majesty 2”, “Codex of Victory”.
Образование
Specialization
Educational institution
Языки
АнглийскийВыше среднего