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Senior
Регистрация: 11.06.2025

Alexey Maximuk

Специализация: Unity Developer
— Experienced Game Developer with a demonstrated history of working in the mobile games industry. — Skilled in Unity Engine, C# and Team Leadership with a Bachelor degree focused in Mathematics and Computer Science from Belarusian State University, Minsk. Responsibilities: — Stability and quality of the game. — Designing project architecture. — Coordinating the work of the development team. — Code-review. — External libraries integration (advertisement, analytics, etc.). — Efficient interaction with QA and UA departments. — Integration functional modules of the various remote systems (Server-side Subscription, On-Demand resources download). — Planning and time estimation. — Team building. — Git management.
— Experienced Game Developer with a demonstrated history of working in the mobile games industry. — Skilled in Unity Engine, C# and Team Leadership with a Bachelor degree focused in Mathematics and Computer Science from Belarusian State University, Minsk. Responsibilities: — Stability and quality of the game. — Designing project architecture. — Coordinating the work of the development team. — Code-review. — External libraries integration (advertisement, analytics, etc.). — Efficient interaction with QA and UA departments. — Integration functional modules of the various remote systems (Server-side Subscription, On-Demand resources download). — Planning and time estimation. — Team building. — Git management.

Скиллы

Unity
UniTask
Dependency Injection
C#
Odin
UniRX
FinalIk
PaintIn3D
XNode
Code-based approach
Dependency Injection
Editor tools
Inverse Kinematics
ShaderLab
UniTask
ASync programming

Опыт работы

Unity Developer
09.2022 - 05.2025 |PepiPlay
Unity, C#, UniTask, DI
● Launched 2 successful projects. ● Developed framework that allowed to cut in half development time for new projects. ● Created a multi-game subscription. ● Support for projects: Pepi Wonderworld, Pepi Hospital, Pepi Bath 1, Pepi Bath 2, Pepi Tree, Pepi Superstores. ● Full development cycle: Pepi Hospital 2: Flu Clinic, Pepi School: Playful Learning.
Unity Developer
11.2019 - 08.2022 |Payday
Unity, C#, UniRX, FinalIK, PaintIn3d
● Launched 3 game prototypes, scaling one of them to a full game. ● Integrated multiple external libraries (FinalIk, PaintIn3D, XNode). ● Created multiple editor tools for game-designers and artists. ● Full development cycle: The Cook – 3D Cooking game.
Unity Developer
10.2017 - 11.2019 |Playgendary
Unity, C#, Cocos2d, Objective-C

Образование

Mathematics and Computer Science (Бакалавр)
2013 - 2017
Belarusian State University

Языки

АнглийскийПродвинутыйНемецкийВыше среднегоРусскийРодной