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Регистрация: 03.04.2025

Александр Уголков

Специализация: Golang Developer
— Golang Developer with over 12 years of experience in IT. — Specializes in building high-performance systems with Go and microservices. — Developed authentication services, surveys, advertising, and analytics, improving system reliability and reducing response time by 25%. — Developed a video recording feature using Unity/C# and WebGL, increasing speed by 75%. — Proficient in API development with Swagger, SQL query optimization, and resolving critical issues. — Focused on delivering scalable, efficient, and robust solutions for GameDev.
— Golang Developer with over 12 years of experience in IT. — Specializes in building high-performance systems with Go and microservices. — Developed authentication services, surveys, advertising, and analytics, improving system reliability and reducing response time by 25%. — Developed a video recording feature using Unity/C# and WebGL, increasing speed by 75%. — Proficient in API development with Swagger, SQL query optimization, and resolving critical issues. — Focused on delivering scalable, efficient, and robust solutions for GameDev.

Скиллы

Golang
PostgreSQL
Kubernetes
Microservices
RESTful APIs
Docker
gRPC
Redis
Kafka
GraphQL
CI / CD
Git
Swagger
Agile
JavaScript
TypeScript
Java
HTML / CSS
Vue.js
React.js
Linux / Bash
Nginx
HAProxy

Опыт работы

Golang Developer
с 02.2024 - По настоящий момент |NDA (Project work)
Golang, PostgreSQL, Docker, Kubernetes, Redis, NGINX, React
Online training service. ● Optimized SQL queries and fixed database bugs, improving execution speed by 50% and enhancing system stability. ● Integrated the AI service built in Python with the main service. ● Enhancement of service interactions, improving data transfer by 10%.
Golang Developer
01.2021 - 01.2024 |Sberbank
Golang, PostgreSQL, Docker, Redis, NGINX, Unity, C#, JS
The largest bank in Russia, offering a wide range of financial services and actively implementing innovative technologies, similar to JPMorgan Chase. ● Developed and launched advertising, analytics, survey, quest and authentication services using Golang and microservices, improving reliability and reducing response time by 25%. ● Created a video recording feature using technologies such as Unity/C# and WebGL, enabling high-performance video capture directly in the browser and boosting recording speed by 75%. ● Utilized Swagger to design and document APIs, enhancing usability and development speed. ● Refactored complex SQL queries for better readability and maintainability.
Senior Unity Developer
01.2019 - 05.2021 |Visualization Laboratory - Sphere
Unity, C#, JS, C
A company specializing in data visualization and gamification, creating digital twins of assets for real-time performance monitoring, similar to Siemens' MindSphere platform. ● Developed a fake data substitution system for a test environment, ensuring data confidentiality and attracting new clients. ● Implemented an object grouping algorithm, improving performance and increasing FPS by 20%. ● Optimized the performance of a scene with 10,000 objects, enhancing rendering speed. ● Created an animated UI and optimized redraws, increasing FPS by 15%. ● Coordinated team interactions and task distribution.
Senior Unity Developer
10.2016 - 12.2018 |Studio Interactive
Unity, C#, Java, Objective C
A company specializing in the development of video games, interactive applications, and business solutions, including multimedia and entertainment projects, similar to Telltale Games. ● Developed and implemented game mechanics for several children's games. ● Created a utility for animators, improving animation setup speed by 40%. ● Developed a utility for app localization, speeding up the localization process by 25%. ● Created a library for configuring sound effects, improving sound setup speed by 15%.
Unity Developer
08.2014 - 10.2016 |PlayFlock
Unity, C#, Java, Objective C
● Configured ad integrations and implemented in-app purchases, resulting in a 25% increase in project revenue. ● Developed plugins for social media platforms and integrated third-party libraries and SDKs.
C# Developer
07.2011 - 03.2013 |MaxNick.Com
C#, XNA, Unity
● Developed games for Windows Phone using XNA, configured game physics and AI for a sports simulator, ensuring realistic object movements and virtual player behavior.

Образование

Computational Security (Магистр)
2007 - 2013
North-Caucasus Federal University

Языки

АнглийскийВыше среднегоРусскийРодной