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Регистрация: 08.07.2026
Кирилл Якушев
Специализация: Level Designer / Level Artist / 3D Artist
Скиллы
Autodesk Maya
Unreal Engine 5
Level Design
3D Modeling
Environment Art
Substance Designer
SpeedTree
Adobe Photoshop
Level Art
Gamedev
3D Asset Creation
Landscape Design
Terrain Creation
ClickUp
Atlassian Confluence
Miro
CAD
GIS
Prototyping
Visual Scripting
Опыт работы
Level Designer / Level Artist
01.2024 - 04.2025 |Deep Matrix
Unreal Engine 5, Autodesk Maya, ClickUp, Confluence, Miro
Technical Artist / Environment Artist / Level Designer
02.2023 - 10.2024 |Dezowave
Unreal Engine 5, X-Ray Engine 2.0
Level Artist
05.2023 - 08.2023 |Asterman LT
Game Dev Tools
3D Designer
03.2022 - 01.2023 |NDA
Autodesk Maya, Substance Designer, SpeedTree
GIS Engineer / Engineer Assistant
10.2020 - 02.2022 |Кадастровая Империя
CAD, GIS
Образование
Земельно-имущественные отношения (Бакалавр)
По 2017
AA-TT, Геодезия и Картография
Языки
РусскийСвободно владею
