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Регистрация: 14.06.2026

Alexandra Lindell

Специализация: 3D Environment Artist
— 3D Environment Artist specializing in vegetation, natural environments, and foliage. — Proficient in full foliage pipeline: sculpting, photoscanning, and procedural textures. — Skilled in PBR texturing, retopology, baking, and game-ready asset creation. — Experienced with Maya, Blender, ZBrush, Unreal Engine, Unity, Houdini, SpeedTree. — SGA 2025 Winner with game project ENTROPY.
— 3D Environment Artist specializing in vegetation, natural environments, and foliage. — Proficient in full foliage pipeline: sculpting, photoscanning, and procedural textures. — Skilled in PBR texturing, retopology, baking, and game-ready asset creation. — Experienced with Maya, Blender, ZBrush, Unreal Engine, Unity, Houdini, SpeedTree. — SGA 2025 Winner with game project ENTROPY.

Скиллы

Maya
Blender
ZBrush
Unreal Engine
Unity
Substance Painter
Substance Designer
Substance Sampler
Houdini
SpeedTree
Marmoset Toolbag
Adobe Photoshop
3D Modeling
3D Sculpting
Foliage Sculpting
Photoscanning
PBR Texturing
Retopology
UV Mapping
Baking
Environment Design
Procedural Textures
Props Modeling
Git
Lighting
Hard Surface Modeling
Material Creation
3D Rigging

Опыт работы

Intern
06.2021 - 07.2021 |Rookie Startups
● Worked in a group on entrepreneurial projects. ● Took personal responsibility and showed initiative. ● Developed teamwork, discipline and work structure.

Образование

3D Game Artist
2024 - 2027
PlaygroundSquad
Game Graphics
2021 - 2024
LBS Kreativa Gymnasium

Языки

ШведскийРоднойАнглийскийСвободно владеюТайскийБазовый